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RANKS AND ABILITIES

Ranks (Skill Levels)

 

Minimum Qualifications Required

 

Level

Average Score

Missions Played

Special Abilities

1 - Recruit

0

0

Rapid Fire

2 - Gunner

1500

3

Invulnerability

3 - Trooper

3000

6

Payback

4 - Captain

4500

8

Missiles

5 - Starlord

6000

10

Reset

6 - Lasermaster

7500

12

Nukes

7 - Laser Elite

9000+

15

Nukes

Other Handicap arrangements apply depending on the mission, i.e. reduced lives, ammunition and time.

The table above shows the qualifications required to be promoted to each level.

The aim of the skill levels system is to protect our newer players from the very skilled players and to reward players by recognising their skill.  This is how it works:

  • Level 1 -  Level 4's need to zap you twice, Level 5's and 6's three times and Level 7's four times to deactivate you.
  • Level 2 -  The same as Level 1   
  • Level 3 -  Level 6'sand 7's have to zap you twice to deactivate you.
  • Level 4 -  Level 7's have to zap you twice, but you have to zap Level 1's and 2's twice to deactivate them.
  • Level 5 -  You have to zap Level 1's and 2's three times to deactivate them.
  • Level 6 -  You have to zap Level 1's and 2's three times and Level 3's twice to deactivate them.
  • Level 7 - You have to zap Level 1's and 2's four times and Level 3's and 4's twice to deactivate them.

Levels 4 - 7 have to shoot lower level players a number of times to deactivate them, however they do score points on each shot.

Each time you advance to a new skill level/rank, a new special ability becomes available to you.

Special Abilities

Level

Ability

Remarks

1

Rapid Fire

Achieved by zapping up to 4  people in a row without being zapped in between.  It will last until you either run out of shots or you are deactivated

2

Invulnerability

Zap 5 people in a row to obtain this ability.  It lasts for 10 seconds and during this time no-one can deactivate you.

3

Payback

Payback allows you to come straight back to life again after you are deactivated.  Simply pressed the front feature button for 2 seconds when you get hit to reactivate.

4

Missiles

Missiles give you 500 points.  Lock onto a player until you here a high pitched tone and then pull the trigger.  You can only use missiles on Level 4's and above.

5

Reset

Reset allows you to zap a player who is down even if you were the last person to zap them. Pressed the front feature button for 2 seconds to activate

6 & 7

Nuke

A Nuke deactivates every other Level 6 & 7 in the mission, no matter where they are.  Press the front feature button for 2 seconds to activate a nuke.  You must remain up for a further 3 seconds until the Nuke detonates.

Special abilities reward players as they climb up the skill levels.