You are armed with a target rifle, the shot speed is very slow (one shot per second) and there is no lock on tone, but you can zap a player up to three time in a row, even when they have been deactivated.
Players can be zapped at all times. However they are only deactivated when they are zapped while up. The deactivation time is five seconds. Being zapped whilst deactivated does not extend the deactivation time.
There is a delay between when you zap an opponent and when they are deactivated (about 0.5 seconds), during this time your opponent can zap back.
You can only zap the same player three times in a row before you must reset your phaser by zapping another player or target.
Zap the bases and targets three times in a row to destroy them and gain bonus points.
The Navigator does not play.
Mission Time is 10 minutes.
All players play at the same skill level.
Scoring
| Event |
Team Score |
Ind / Ptns Score |
| Zap opponent |
100 |
100 |
| Zap own team member |
-50 |
-50 |
| Get zapped |
-50 |
-50 |
| Destroy Targets |
1001 (x3) |
801 (x5) |
| Destroy Team Base |
1001 |
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