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Capture the flag
Capture the flag (standard) is based on a standard team game, however each team base also acts as their flag. They must try to defend their flag from the enemy, while also trying to capture the 'enemy' flag. |
To capture the enemy flag, you must:
1. Zap the enemy base three times. This picks up the flag and your battlesuit lights will lock on to show that you are carrying the enemy flag.
2. Return to your base without being zapped.
3. Zap your own base three times. This will capture the enemy flag and you will be awarded 50 points.
To stop an opponent who is carrying your flag, simply zap them and your flag will be automatically returned to your base.
You can only deposit the enemy flag at your base (capture it) if your flag is at base. If the enemy has your flag, then it's a stand off and your team must try to zap the enemy flag carrier, so your flag will be returned to base.
When a player is zapped they are deactivated for 6 seconds, however they can be zapped again by any player after 5 seconds although this will not extend the deactivated period.
Mission Time: 15 minutes
Skill Levels: All players play at the same skill level. There are no special abilities.
The Navigator does not participate in the game.
Infield targets are not active.
Scoring:
| Event |
Score |
| Zap opponent |
1 |
| Zap own team |
-1 + self deactivation |
| Return own flag |
5 |
| Capture flag |
50 for self and 5 for other team members |
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